Titanfall PC and Xbox One patch notes
Titanfall felt like a solid title on release, but there’s always room for improvement, especially when it comes to the ass clown gun smart pistol. And I admit Attrition did need some tweaking on the score value, and while I never had issues with Dead Man’s Trigger or Burn Card exploiters.
The Update
3/21/2014 Server Changelog
Balancing adjustments and general changes
- The damage indicator from Electric Smoke is now much more noticeable.
- Search Drones will now show up in Classic Modes of Angel City.
- Arc grenade/mine effects no longer draw on friendly Pilots and Titans.
- Lowered the point value of defensive actions in Hardpoint mode and CTF.
- Increased the score limit in Attrition
- Flag Return points reduced
- Flag Carrier killed points reduced
- Explosives detonated by Dead Man’s Trigger are now slightly delayed
- Explosives detonated by Dead Man’s Trigger now play a warning sound before exploding
- Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
- Slightly decreased the hip-fire accuracy of the Smart Pistol
- Certain Burn Cards could be exploited to give multiple uses
- Evac Dropships are now more responsive to Pilots entering them
- Hacking a Mega Turret will now restore it’s health to full
- Cluster Missiles damage reduced against Evac Dropships
Bug Fixes
- Titan could become stuck in the position he lands in
- Auto-Titan wouldn’t stand up until you embarked into it
- Several rare server issues restarting the game in to the lobby
- Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
- Pilot could warp through certain locations when jumping off a Titan
- Rodeoing a Titan that has been doomed by your SMR could kill you
- Players being able to enter some geometry in Smuggler’s Cove
- Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
- Minions in Attrition now continue to spawn until the Epilogue begins
- Player couldn’t hack a Mega Turret console
- Server would sometimes error when leeching a Spectre
- Hardpoints sometimes awarded defense score to players not near the Hardpoint
- Rare issue when ejecting from a Titan
- Server would sometimes error after a match while returning to the lobby
- Double XP burn card sometimes not being applied properly
[…] people got their wish of a slight damage nerf to the Smart Pistol but that’s still not enough for the most persistent of whiners. The fact […]