Map Design

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Note: This is an article in a series dissecting the good, bad, and horrid of Dark Souls 2. Rebuttals to the arguments presented here will...
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The size of a game's maps often determines the flow and pace of matches, and while games like Battlefield or Planetside compensate with large...
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March is here, and with it come two giants among games: Titanfall and Dark Souls 2. Between them, everything from the casual player to...
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I have high aspirations.  I want to go into the field of video game development, despite the high-layoff rates, the skyrocketing budgets, and the...
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In my eternal quest to create a series with a schedule and word count I can stick to, here is Three Tip Burst. Every...