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Map Design
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Balance
12
12202
Dark Souls 2 is horrible, and here’s why (map design)
by
Xiant
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May 9, 2014
Note: This is an article in a series dissecting the good, bad, and horrid of Dark Souls 2. Rebuttals to the arguments presented here will...
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Editorial
0
3513
Preparing for Titanfall: map size
by
Xiant
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Mar 4, 2014
The size of a game's maps often determines the flow and pace of matches, and while games like Battlefield or Planetside compensate with large...
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Editorial
0
2765
Preparing for Titanfall: verticality
by
Xiant
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Mar 3, 2014
March is here, and with it come two giants among games: Titanfall and Dark Souls 2. Between them, everything from the casual player to...
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Editorial
6
3102
Three Tip Burst: For future reference…
by
Xiant
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Mar 15, 2012
I have high aspirations. I want to go into the field of video game development, despite the high-layoff rates, the skyrocketing budgets, and the...
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Strategy
2
2350
Three Tip Burst: All around good ideas
by
Xiant
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Feb 29, 2012
In my eternal quest to create a series with a schedule and word count I can stick to, here is Three Tip Burst. Every...
Newest Articles
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Editorial
0
2693
Top Tier Tactics calls for the immediate resignation of Activision CEO Bobby Kotick, for the 10th year in a row.
by
WiNGSPANTT
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Nov 19, 2021
For more than a decade, T3 — the preeminent website in video game strategy, satire, and Bobby Kotick disdain — has stood...
Magic Duels Origins: “Winging It” Couterburn Deck Guide
by
WiNGSPANTT
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Aug 24, 2015
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Spotlight
EVE Online Exploration Guide: Billions and Billions (of ISK)
by
WiNGSPANTT
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Mar 28, 2015
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Spotlight
Games aren’t murder simulators. They’re actually worse!
by
WiNGSPANTT
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Feb 21, 2015
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Editorial
Moddin’ Magic: How to revive old Duels of the Planeswalkers
by
Toraka
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Dec 10, 2014
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Editorial
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